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Wednesday, February 17, 2010
Dante's Inferno
Dante's Inferno is a third-person action-adventure game published by Electronic Arts developed by Visceral Games (formerly EA Redwood Shores). The game is inspired by Inferno, the first book of Dante Alighieri's epic poem, The Divine Comedy.
Players take a third-person control of Dante, the game's protagonist, and engage heavily in fast-paced combat, platforming and environment-based puzzles. The game starts off in epic fashion when Dante, a soldier in the crusader army, gets stabbed in the back and faces down Death himself. You kill Death and take his scythe, which then becomes your main weapon for the rest of the game. Dante goes home only to find his wife murdered and her spirit yanked away to hell. Dante, of course follows.
At the gates of hell he meets Virgil, the Roman poet and author of the Aeneid, who will likely become his guide through hell, just like in the poem. He can also use numerous magic based attacks and abilities channeled from a mana pool to help in combat, many of which are obtained as the game progresses. Another form of combat available to the character is an ability to take control of a large scale demon capable of dealing devastating attacks after its rider has been killed, a tactic often times required to overcome a hazard or obstacle. A quick time event system is used when attempting to discharge the demon of its master and during boss fights, where players must press the highlighted button on screen in order to continue the chain of attacks, or be countered and wounded otherwise.
The story of the game is written by Will Rokos and produced by Justin Lambros. The game was released on February 5, 2010, in Europe, and on February 9, 2010, in North America.
Which do you prefer? God of War III or Dante's Inferno?
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1 comment:
This game got mixed reviews, but it definetly looks awesome.
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