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Prior to its debut, a demo of Monster Hunter 3 was included with Japanese copies of Monster Hunter G. A special bundle was also released on August 1 featuring the game packaged with a black Wii console and a Classic Controller Pro. On August 3, 2009, Capcom issued a press release confirming the game will be localized for North American and European markets. It's currently undecided whether or not the Western release will have monthly fees for online play.
The ecosystem of the game has been expanded to include underwater environments and desert regions. Including Eighteen new monsters that were developed for the game, their interactive AI completely redesigned. Each weapon class has been updated with new moves and innovations. Weapon classes included are Sword and Shield, Great Sword, Hammer, Bowgun (Light, Medium and Heavy), Lance, Katana (Longsword), and the new Slash Axe, which can switch between Axe and sword forms. Bows, Gunlances, Hunting Horns and Dual Swords do not return from previous installments. According to producer Tsujimoto Ryozo, "[Capcom] love the idea of voice chat (WiiSpeak) and know that it is a minimum for western players," suggesting Western releases of Monster Hunter Tri may feature support for the peripheral.
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